Modding for Everyone

Build Inside the Game

Create content directly inside your favorite games, no external tools needed.

Mod Without Limits

Kobo makes games instantly moddable and extensible without engine changes.

Create & Play Instantly

Kobo works as an overlay in enabled games, so users can create and play instantly.

From Player to Creator

Kobo gives players the tools to create, keeping games fresh, active, and alive.

Create Anything

Redesign levels, spawn NPCs, script interactions, or build entirely new ideas, all inside the game you love.

Instant Iteration

No builds or external tools. Edit, play, repeat inside the live game.

Share Everywhere

Export to Steam Workshop, Mod.io, CurseForge, or share standalone files.

Keep the Game Fresh

Player-made content keeps the world changing, growing, and full of new things to try.
Credit card mockups

Create While You Play

No installs. No setup. Kobo runs as an overlay inside supported games.

Jump In and Play

Play your game as usual - Kobo works right inside it. No extra setup required.

Open Kobo Overlay

Whenever inspiration strikes, press Shift + K to bring up the Kobo editor on top of your game.

Make It Yours

Move objects, add enemies, redesign levels, build puzzles, or experiment with entirely new ideas - all directly in-game.

Test Instantly

Swap between play mode and edit mode in one click. Tune, test, repeat until it feels just right.

Share With the World

Publish your creation to supported mod marketplaces (coming soon) so other players can discover, play, and remix your mods.

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FAQ

Everything you need to know about Kobo.
How much does Kobo cost?
Kobo is free to use for players, modders, and developers. There are no licenses or mandatory fees to get started. In the future we may offer optional paid services for teams or studios that want hosted or cloud-based features. These are not required to use Kobo and aren’t part of the current Technical Preview.
Do I need to use AI?
No. We integrate with third-party AI services to make modding more accessible and faster, but you can always manipulate objects and write code manually. AI features are always optional and transparent - you stay in full control of every change.
How difficult is it to create mods with Kobo?
If you’ve ever built anything in Minecraft, you’re already halfway there.
Is it a Mod.io or Curseforge alternative?
No. Kobo is a creation tool, not a distribution platform. Mod.io and Curseforge are mod distribution platforms. Kobo mods can be deployed to Mod.io, Curseforge, Nexus Mods, Steam Workshop and other platforms.
Can I use Kobo right now?
Not yet! Kobo was in Technical Preview in Hello, Neighbor, and we are planning to do more tests like that. Join our Discord to be one of the first people to try it!
How difficult it is to integrate?
The integration process is similar to adding a new plugin for UE4 or UE5. For most games, it should be under two man-weeks. Unity support is coming later!
Is it like Roblox or Fortnite Creative?
Yes and no. Kobo makes every supported game its own mini-Roblox, allowing players to modify it and create their own experiences. But Kobo is not a closed ecosystem, and works across all supporting games.
How does Kobo work on consoles?
For players it's the same experience as on PC — select a mod and play it. Modders will need to use a companion device (like a laptop, Chromebook, or an iPad) to mod the game running on their console.
How do I get Kobo into my favorite game?
Developers can get in touch to join our early access program. Modders can encourage their favorite developers to integrate Kobo.

Still have questions?

Can’t find the answer you’re looking for? Send us a message.

Meet the Team

We’ve helped build games you’ve played. Now we’re building tools that let you create your own.
Sergiy Galyonkin
CEO
SteamSpy, Fortnite, World of Tanks, Epic Games Store
Erin Krell
COO
Halo, Minecraft, Street Fighter, Mortal Kombat
Jared Noftle
CTO
Minecraft, Astroneer, Counter-Strike: Global Offensive, Halo

Contact Us

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